As part of the Hairy Gamers on Facebook I get to see a lot of Kickstarters for various games made my friends and companies and if Im honest I very rarely ever commit to these unless they truly interest me. Recent investments include the Battlesystems Sci-Fi Terrain and PRODOS AvP:The Hunt Begins, one of which has been delivered and the other is in the final stages of delivery following approval by Fox. Im happy with both. I like Kickstarter as a mechanism for funding projects and its good that backers can receive exclusive content and artwork etc that your average joe-gamer buying via retail wont receive as a thank you for backing the project. Kickstarter works.
Recently a game appeared that made me sit back and take notice, and I’ll tell you all why. As a younger gamer I played Games Workshops Gorkamorka and Necromunda. I also played a Steve Jackson game called Car Wars. It used cardboard vehicles and had a rather complicated rules system. Some small part of me wished I could combine all three into one awesome game using customisable miniatures involving gangs attacking eachother on the road in a post apocalyptic world…..a bit like Mad Max. Nothing ever really filled that void for me as a gamer….until recently.
Via the rather excellent friend of the Hairy Gamers, Mark Rapson, I became aware of a new game about to hit Kickstarter. It was perfectly timed given the reboot to the Mad Max franchise and the success of Sons of Anarchy. It had everything I had been waiting for…..cars, guns, gangs, combat, crazy post-apocalyptic characters all in one neat package and even better the miniatures would be produced by PRODOS a company well known for its resin miniatures and excellent customer service. Seemed like everything was in place was a successful Kickstarter. The product? Well its The Devil’s Run: Route 666 by Word Forge Games.
The Devil’s Run: Route 666 is a 2, or more, player family game of post-apocalyptical mechanical carnage set in the near future; a dark and barbaric place, where World War 3 has seen the demise of the USA and Russia. Twenty years after the war, those that have survived must fight for everything. Post-apocalyptic North America is a feudal land run by numerous gangs, the most powerful of which control the interstates and rush to win control of the aid-drops (ADs) delivered by the new superpowers; the SRI (Super-Republic of India), the UCE (United Countries of Europe) and Brazilia (formerly South America). Each player controls a gang of ramshackle vehicles and their characterful drivers as they race across the remains of America to lay claim to the aid drops and the riches they contain. Each gang will do whatever it takes to get to the drops first…murder, death, kill, race, win!
Its a 20mm (1:72 scale) vehicular combat game based on the major interstates of a post-apocalyptic former USA. You build a gang and fight for control of the roads running your rivals off the road and destroying their bikes, trikes, pick-ups and buggies as you strive to become the most dominant gang. The game utilises resin miniatures and dice to create a customisable combat game.
There is a Facebook group dedicated to this game, if you’re interested I suggest that a good starting point!
You can also find a growing community dedicated to custom models and updates and spit-ballin’ ideas for The Devils Run on Facebook too:-
There’s also a YouTube video giving some background behind the game, the look and feel of the product and showing some of the awesome characterful artwork for this game:-
Go take a look! Get involved and make a pledge! I have!